http://blasphemoustomes.com/2017/10/31/good-friends-dig-shunned-house/
We’re back and we’re digging into another Lovecraft story, looking for the horrors that lie beneath. The Shunned House is one of the more minor of Lovecraft’s major stories, if that makes any sense. It is a lengthy, substantial piece that certainly shares thematic elements with his Mythos tales, if not any explicit continuity. Whether or not this makes it an interesting or worthwhile tale is debatable, and debate this we do!
The shunned house of the story is a real place, located on the delightfully scenic Benefit Street in Providence. While attending Necronomicon this summer, we took the opportunity to make an unhallowed pilgrimage. It is someone’s home, however, so we did no more than lurk outside like a gaggle of creepy cultists. I imagine the owners are used to this by now. Despite the house’s evil reputation, we escaped with our flesh undissolved and no more than the usual thirst for human blood.
As ever, we also look at the influences that shaped The Shunned House, its handful of adaptations and some ideas about what we can steal for gaming. Most of these ideas seem to involve flamethrowers.
Also, we have invited listeners to submit articles and artwork for issue 3 of The Blasphemous Tome. This is the annual fanzine we create and send to all our Patreonbackers. If you have a short article (300-1,000 words) or some black-and-white artwork, please send it our way. The deadline is the 20th of November.
In the context of gaming, we also mention Marcus Rowland’s excellent Forgotten Futures RPG. Rowland has used this as a vehicle for adapting many Victorian and Edwardian fiction settings to gaming. Of specific relevance to this episode is The Carnacki Cylinders, which draws upon William Hope Hodgson’s Carnacki the Ghost Finder. Listeners who like the scientific approach to monster hunting in The Shunned House will find much of interest here. The shadow of Carnacki (possibly cast by his electrical pentacle) lies large over The Shunned House.