Okay, it's not long since the last version, but I rushed this one out since people couldn't find the new ending with v0.2.0. There are now hints that nudge you toward that ending a little more. I tried to keep them subtle; giving good hints is a bit like the movie Inception - you are supposed to make the player think of the solution themselves, not just tell them what it is. That said, if you try the phrase "let me in" you'll get the hint, and I think you might work it out pretty quickly since I've told you it's a hint.
I plowed through my player response data to also add more reactivity for this version. Those improvements are subtle, but it means more responses and better syntax each time I do it. I'm mostly through what I've received now.
Changelog v0.2.1 - 25 Jun 2015
- Added hints to lead players to ending 3
- Fixed an exploitable trust bug
- Added several new responses, including new trust and arousal points
- Included a full butt-flash response path
- Included dick flashing
- Added a turn counter, ATM just used to tell players how long they took
BBBen
2015-06-26 14:14:36 +0000 UTCSuic132
2015-06-25 21:21:19 +0000 UTCHank Rillek
2015-06-25 17:43:48 +0000 UTC