Change log. 0.2
Added 2019-09-10 14:24:53 +0000 UTCI was asked to write about update.
I'll try briefly.
- We remade the inventory and the interface of the barracks for the Drag and Drop system. Now you can drag and drop icons and sort inventory or barracks as you wish. The system is new and need testing.
- Added the ability to pump generals from the coach.
- Now you can wear armor on ordinary monsters. Ready only mechanics. The armor itself will be introduced gradually (now a couple of monsters have it).
- Slightly tweaked the interface in the Breeding hall. Now male and female icons will be in different colors.
- New meshes for buildings. Now the buildings are in the same style. We will try to stick to it. Also changed the trees in the camp.
- We continued a bit main story .
- Now monsters from the barracks will sometimes appear in the camp (no practical application, just visual)
- We changed the battle mechanics a bit, so we need a test. Just in case, the ability to leave the battle even at any time through the escape button has been added.
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As I wrote earlier, we did not finish everything that we planned. Something has already been done, but not added to the game. I recommend to skip this update and wait for the next, it will be more stable and complete.