This really took a shitton amount of simulations and testing to get this right and more importantly to learn about the fluid particle system.
I finally managed to finish this. Well, from now on, i atleast know the settings for future simulations (somewhat).
The issue is when the character (Jill) moves too much, the fluid simply refuses to stay stuck whenever i so desire.
I might have a new version of this animation with a different physics simulation for the liquid in the work but im not sure at this time, i will see.
Let me know what you think.
Password for Gofile:Bench6
Password for Mega Link:Bench6Bench6
Bailey Green
2022-11-23 20:00:53 +0000 UTCLecok
2022-11-17 19:52:12 +0000 UTC