[Herald] Public Build 7/10/2021
Added 2021-07-10 18:28:57 +0000 UTCHello friends!
[MEGA]
https://mega.nz/file/otdXGAhT#3M7D5IVr8asEyzzGNOO3PUvWgU1nbqKEPCNJc_uJi-k
[THIS BUILD]
More test dialogues has been added which disclose details about the gameplay.
Sandy's line:
- The Lizardman mentioned concubinage in his world. Sandy, of course, a curious young woman, decided to ask more about this. Concubinage will be part of several larger quests in Chapter 2. Obviously also part of the gameplay.
Lizardman's line:
- Lizardman is working on deciphering a writings on a walls.
- Lizardman asks Sandy to find firewood and light a fireplace. I'm trying to test the idea of giving player hints (what to do next) instead of asking NPCs for quests.
To take one or another line, possess a character (press "C") and look for changes in the dialogues.
[NEXT BUILD]
The Load/Save function still has the highest priority. With its help, it will be possible to store dialogues progress. In roadmap we've moved Co-op Mode development closer to earlier builds and will gradually add functionality. At the end, this should allow two players to possess characters, role-play, and play in the game together.
Thank you again and enjoy! ;)
[NOTES]
- Updated dialogues between Lizardman and Sandy. Press "C" to possess Lizardman and see his dialogues and Debug animations
- The Dialogue Skip button is now attached to the input action. You can change its value in the Control Options
- [Tools] Now running animations can easily be mixed with dialogue lines. Run Debug animations to see this in action
- [Bug] Dialog scripts do not share user interface well and can often cause problems. That is, show subtitles in another dialog
- [Bug] Restarting Game scene during Dialogue may leave previous Dialogue Options turned ON
- [Bug] Some NSFW scenes have a badly positioned cameras
- [Bug] Locomotion system has lot's of issues