NokiMo
DarAgames
DarAgames

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POST # 28 - In Search of Close Ideal

April brings good news but new challenges too. 

We have been working hard, but still not ready to upload our Prototype right now. I have been silent for the whole month of April because I planned instead of promises to show you the final result and I was sure that we could do that in April, but we still need a few more weeks. 

Yeah, yeah, I know that one playable Prototype is better than 100 text posts, right?

So because of the delay, I will share with you why it's still not available and what is already made for the time from previous post. So, let's start: 

* our Lead Artist and second artist made great job for UI, for characters and equipments (post # 30-33 will be about that), 

* and our Animator made a huge number of animations (about 90 animations for 1 weapon type only), 

* and our 3d-specialist  did great work too for our arena stuff (post #34 will be about evolution of first arena),

* and we made more progress with “volumed” shading and some special effects (short posts #35 and #36 will be about that), 

* and we are making music by ourselves (and no posts about music before release, I wish to surprise you). 

But all of that wasn't enough for the Prototype because our Programmer wasn't satisfied with the fighting-process which we are still polishing 

And our next post #29 will have more details around that. 

But before I those progress reports, let me thank you once again for your patience and support. It's extremely vital for me and my team at this time. So I want to thank you again with all my heart!

So, let's see how good is our team!

Comments

take your time, be satifide with your work before sharing it, it's only natural.

Bliblivion


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