Hello our dear patrons!
This is all about my work in that month in all our projects
I think we should to make posts which big like this post, much more separated in future, to make more posts instead of 1 post per month with summary of all work for month... :I
Link to animation: Folder
About animation
I'm was finally finish this animation, it was take a while because that is my first attempt of making this kind of animation.
I saw that creators sometimes make they animations with embedded video, and with After Effects. I was tried earlier to do animation in After effects but I not like meshes in AE, and now, when I have Spine I decided to do that kind of animation but with Spine ^< And it was hard, even more because at this time I have really many bones and moving parts ^-^" I was want to make animation where you can see pussy penetration :3 For example in sparky animation you can't see it (only with x-ray maybe, but anyway x-ray animation was much easier to make than animation which I done here)
That pussy have a lot of meshes :3
So this was my first attempt to make really big animation in Spine (oh that godly meshes *-*), but even if Spine was allowed me to reduce a lot of time on creating this animations I was spend many time to learn how to do that correctly in Spine )) Because all what I do in Spine before is Lorain animations with jumping, running... but in Lorain animations was not have such amount of bones, for example - Lora have only 61 bone, but that animation have 186 bones! But except of bones this animation have 10 states, in time when Lora have only Idle, Run, Cast, Jump, so, yea, how I say, that was takes many time from me x) But I'm so pleased by the result ^^ And this animation in 50fps! First time when I do something more than 24fps ^^
About bones amount

During this creation I encountered problem with adding animation to adobe animate cc, this was a such headache... =.=

I spend three days to render 1554 pictures from spine, after that I add them into the animate cc, join them, and compile the video, BUT! after that I see that animate was not supporting h.264 videos embedding... :I I spend half a day to rerender it again, found software for video converting (because stock software from ADOBE not want to convert videos to FLV!!!) and convert video to FLV. And that was not end because if you add long video you can't jump over it to make looped animation. It starts heavy lagging, so, I was rerender it again! x) To 16 different separated little videos... and syncronize them with all included audio and code which was already placed in game file )
Some news
Also! We now have buy new microphone, so we already record some new moans for you ;3 And I finally have L-size drawing tablet, thanks to all of you for that! ~<3
News about Tower
We know that our patrons from different places around a world, so we decide to bit rework code of the Tower and make multilanguage in Tower! We not have translators to other languages, but I think that there are people here who would like to translate the game into their native language ^^ I was already started to work on this, still need a little more time to get all texts from the game, make some programming magic and make able to upload .txt files with translations into the game ;3
Lorain dev. news
We finally figured out how to add animation from the Spine to Unity without bugs, we was stuck with that before, and problem was that Spine create additional skin with bones >< like - Lora in outfit, Lora naked but first skin it is bones!
Lora was bugged, but stock spineboy was not, reason - he just not have additional skins )

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So, after I see how it looks like, I really think it will be better if in the future I will separate such large posts into smaller ones ^^
Anyway we planning many changes in new year! ^.^
The Dayum Machine
2017-12-22 04:33:33 +0000 UTCnickvold
2017-12-21 10:06:22 +0000 UTCjarret128
2017-12-21 01:33:00 +0000 UTCAlex Vara
2017-12-20 17:52:12 +0000 UTCRyaskar
2017-12-20 15:29:31 +0000 UTCNathan
2017-12-20 03:42:58 +0000 UTCJoe
2017-12-20 03:14:36 +0000 UTC