Commissioned by serge3dx
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This was a pain to do, quite literally. I fell ill while doing this, and was half out of it yesterday, which is why this took so long. Sorry about that.
Also, this model is one of those that has different UV for the normal maps and the diffuse maps, which is always fun...
On the plus side, I finally learn of a way to deal with such models, and they should not be an issue in the future. I have Zelda to practice on next, and I'll like to remake the Link model as well, since I am dealing with Breath of the Wild models.
The skirt has Dforce, and those disk on it are Rigid Followed. If using dforce on the skirt, it is recommended to hide the disk first, so as to avoid complications while the simulation is running. There are 10 of them.
Edit:
Added the Daybreaker shield and the hip Sheath. It wasn't present in the Hyrule Warriors Folder I had, but I saw it in the BotW folder, so I fixed it up and added it in.
Shinteo
2021-09-13 10:31:53 +0000 UTCThomas Jengle
2021-09-12 15:49:36 +0000 UTCShinteo
2021-09-12 15:39:47 +0000 UTCMr. B
2021-09-12 14:22:46 +0000 UTC