Unity VFX Graph - Holographic Map - Project
Added 2021-12-15 12:33:28 +0000 UTC
There's two scenes, one with a terrain and the other with a city.
There's also a few test maps with different methods.
Enjoy!
Not that I know of, I had to run a few tests. But theoretically if the texture is in a circle shape, then it should output a round map.
2022-07-12 17:55:58 +0000 UTC
Is there some way of making it only render in a circle instead of a square?
And to make the projection concave so that all the projection lines are more or less the same length?
NestorVG [War Lab - VR Shooter]
2022-07-12 12:59:35 +0000 UTC