Hi guys
I have been working hard on a interactive part of PinkCassette, Please don't mind the place holders. poses will be animated from pose to pose etc. In this scene you get control of the camera. This is after the kidnaping part of the scenes and before the auction scenes. I got inspired by Pokemon snap. But their gameplay is functional with their N64 controller. I had to figure out my own with the mouse.
GamePlay :
The camera follows the mouse as you drag through the screen. The idea is that the player has to take snaps of her body. While taking good shots the player will see the shinebar grow in the left down corner. Bad shots will result in hp damage. The players goal is to make the shinebar full so you can make a shiny shot. After each shiny shot the animations of the game will show progress until it reaches climax. I focused on the gameplay mechanics of this scene. The hp can get damage and the shine bar can reach its max. I now need to add indications of good or bad shots and let it gain or lose hp/shine. Besides that I will be also working on the pose animations and transitions.
Thank you so much for the support guys, enjoy and let me know what you guys think! I will release some more soon. The current software that is released for the $5 tier, will be release for everyone in the next update.
Tian Regue
2018-06-18 16:00:31 +0000 UTCdemiboss
2018-06-18 10:24:58 +0000 UTC