NokiMo
ForgemasterModules
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Poll: Coloured Damage Rolls

Hey everyone,

We've recently added config to the system that associates each damage type with a specific colour. This is currently used to augment the cascading damage and healing numbers that float above tokens when a token's current hp is changed.

I've been messing around with Does it Hit?! recently, and as part of that I've been experimenting with coloured damage rolls (see below).

I'd like to also introduce this to the core system cards as well, but I wanted to gather some opinions from the community before doing so.

As a a note, these colours are currently configurable programmatically, on a per user basis, and an interface for this will be added to the system soon.

Thanks!


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