NokiMo
ch4ch
ch4ch

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VIDEO on making a custom fish eye lens in EEVEE

This is pretty simple but I remember struggling to understand how to make and use glass when i started using blender.

The main tech is turning on "screen space reflections" in the Render properties tab, and making sure refraction is checked. Then in the options panel of the material (at the bottom of the material tab, near blend options) you must have "screen space refraction" checked as well.  after that its just turning the transmission all the way up, and playing with the roughness and IOR. try putting the camera inside the sphere, then parenting the sphere to the camera. that way you can make a sort of fisheye lens in EEVEE, which is definitely something im hoping blender drops in a future update.


another thing to try is setting your viewport samples to 1, and you can get a more real time look at what the glass is doing without have to wait for the samples to load in, just a personal preference thing but i feel like it makes the workflow feel nice and less chuggy.


The video is a downloadable file this time to avoid any copywrite stuff on youtube for this jaco pastorius song lol enjoy!


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