Build 0.8.3p
Added 2025-01-29 05:28:25 +0000 UTCAlright, we have a new build. This time featuring NPCs as a new feature. New actually friendly residence of the dungeon that will sell you items. Only 2 of them for now but more will come in the future. But here is the full changelog for this update
Added 2 new NPCs. They have a 50% chance to spawn each floor and will sell you items.
Added a new console command /givetokens [amount] {temporary=true}
will give you a number of tokens. because these things are permanently saved to your save file i've made it so that adding tokens by default will give you temporary tokens that will disappear when the run ends or when you save and quit. these will be spent first at a store
Added a new item, the torch
Added a token reward if you lost due to a cursed item
Fixed humans not having a vision radius.
Fixed Status effects given from items just being non-functional
Fixed the red-dragon spawn chance
Fixed the starting rations from being undroppable.
Fixed base forms not interacting correctly with the limb panel.
Changed the inventory item spacing
Changed the limb panel text so that it uses your base form instead of "human" as the default
Also i should point out, there is a bug to the way concentration spells interact with saving and loading. This is a known issue but i haven't narrowed down the cause yet
Thats all for this update, Sorry about the late update this time. ...again. random schedule slippage is annoyingly common but i really don't want to change the upload schedule again. because the entire point of the deadline is to complete something for it. Regardless this will be the last minor update for this set. But either way thanks for the support