NokiMo
Pathfinder
Pathfinder

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Build 0.5.1p

Here is build 0.5.1p. This honestly took a while to come out 2 weeks since the major update. Sorry about that, but hopefully you guys enjoy me making smaller games every once in a while. it helps keep things fresh. Either way here is the changelog

Added Mapping Pressing M will bring a map. so you can hopefully keep track of where you've been

Changed the armor system.
this is going to take a bit to explain and i will definitely add a tutorial for this.

but if you don't want to read you can just press B to see how much each damage is being reduced by if you take it. were coverage determines how often your damage is reduced.

but here is the math behind it.

Basically Armor now has an additional property. Coverage. Each time you are attacked instead of the armor attacking a limb and having armor only apply to that limb, now enemies will attack your whole body. Coverage determines how likely your armor will take into an effect.
Essentially when you take damage with 50% coverage there is a 50% chance your armor will do anything at all. otherwise you take full damage.

Next is how resistances work. it works based on a % system now. given to you by each piece of armor.

Lets say you have 5 fire resistance and 2 ice resistance and your taking fire damage. basically the amount that damage is reduced is going to be your fire resistance divided by your total resistance.

So in this case its going to be 5(fire resistance)/5(fire resistance)+2(ice resistance) or fire damage is reduced by around 70%. this also means taking on weaknesses helps you out because it makes your stronger elements stronger.

To simplify you can just press B to see how much each damage is being reduced by if you take it.

Some of the armor was also rebalanced with this change in mind 

Either way Thanks for reading and thank you for the support.

Build 0.5.1p

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