NokiMo
Solarius Scorch
Solarius Scorch

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The X-Com Files version 1.2 is out!

Another version with some tasty stuff in it. There's a cool new ship, a new mission, a new faction appearing in it, a new urban terrain (we've worked really hard on this one with Finnik) and other goodies.

An important change: from now on, the X-Com Files are no longer a normal mod, but a master mod. This means that from the player's point of view, it is now considered a separate X-Com game. Instead of enabling it normally, now you need to switch to it in the same way you would switch from UFO (X-Com 1) to TFTD.

Secondly, if you want to continue a campaign from a previous version, you need to find your xcom1 folder (the one where saves, screenshots and configs are) and rename it to x-com-files. (On the first launch after this conversion, the game will warn you that there some mods are missing; you can safely ignore this.)


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