NokiMo
xaero96
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Sneak-peek: Size Setting Rework (Custom Size)

Hello everyone!

I'm back with another sneak-peek! This time it's a short video showcasing you the reworked minimap size setting. I was initially going to add a new option between Medium - Large and another one above Large, but then I realized that I might as well just make the size setting a slider and allow the user to pick a custom size. 

I had to overcome a few small obstacles to achieve that. The way the square frame was previously rendered wouldn't really allow for absolutely any size to be used, so I had to rewrite how the segment count is calculated and make the last segment cut short when necessary. This should also fix the issue of some segment textures overlapping when using a transparent resource pack. Works great now.

You will be able to go even beyond the current "Large" option, which is something people have occasionally asked for. I personally wouldn't play with a minimap that big but to each their own, I guess :)
In a way, you would be able to keep the "enlarged" minimap always on if you wanted to. 

The automatic size option was also reworked. The minimap should now occupy a certain percentage of the screen height (or width). This makes it slightly bigger on a 1080p screen, but it can make it smaller too on other resolutions. You are always free to choose a custom size though.

Thank you very much for your support! I really appreciate it.

Sneak-peek: Size Setting Rework (Custom Size)

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