At last, my favorite month is here! Here's what I got done this week:
So I've started working on updating the lighting on the model, and it's been... interesting. I've been playing around with the normals (specifically on the face) and sometimes it's really hard to see the magnitude of the changes I make until I go too far with it. Like, "Oops, now it looks like there's a crater in her face from the front" kind of too far.
Despite the tricky journey, however, I managed to make the nose invisible from the front and added an outline of sorts on the nose, much like the source of my art style. It definitely looks more stylized this way, but now I'm noticing that the lips need an update to make them look less uncanny. More canny, if you will.
I'm totally using that joke in 3D Adventures.
Anyways, we're closing in on the final few tasks before rigging! In fact, this practically is the final task -- just make the face look better. It's hard making that mug look natural with the anime style, but by golly I'm gonna do it!
But I've gotta stay focused and take it one step at a time. My next step: shove a taco directly into my face hole. Preferably my mouth. I'll see you guys again next week!
Atlan from Atlarchy
2022-10-11 17:47:34 +0000 UTCAtlan from Atlarchy
2022-10-08 17:25:47 +0000 UTCAtlan from Atlarchy
2022-10-07 20:36:58 +0000 UTC