Current situation
Added 2022-03-26 17:07:13 +0000 UTCHi! it's been a while! I'd like to shed some light on the current situation Qosmetics is in, and no, there's nothing bad going on before you get worried.
Basically, some time before 1.19 & 1.20 mod support was a thing, I went and started another rewrite of Qosmetics, because I wasn't happy with the once again unstable mod that Qosmetics was, and it had become quite big and hard to maintain as a result of my previous rewrite. What I've ended up doing is dividing the mod up into modules.
These modules all handle seperate things, and the way it's looking right now it'll be split up as follows:
- Core module, handling UI placement and providing generic functionality
- Notes module, handling replacing the notes, note size and all that customization
- Saber module, doing the same but for sabers
- Wall module, same but you guessed it, walls
These modules also mean that you can install them seperately, so you can have the notes module but not the saber module, or you can have both the walls and saber module but not the notes. this gives more flexibility to how you want to play the game, but gives room for expansion. Also from a maintenance standpoint being able to seperately update modules if there are errors is a nice addition too.
Now for where I am at with these modules:
- Core is mostly done, might need tweaking based on the rest of the modules being made
- Notes was mostly done, then chains happened, so that's still being worked on
- Sabers has not been started, but a lot of the UI from notes will transfer over, so less work has to be done here
- Walls has not been started yet either, but they have always been the easiest to maintain so I don't think these will be hard to implement, and for UI see the part about sabers.
That's basically the status of things and what I've been up to. I could try to fix up the older Qosmetics mod for 1.20 but it would be sub par and I wouldn't want to put in too much energy to fix crashes, so I might not even be able to do that properly.
That's all for now, I hope this explains the situation and how I want to handle the Qosmetics mod going forward. Have a good one!