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Berncastel
Berncastel

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Monitoring System Update


English version:

inally we remade how the camera system work and now we have a more intuitive surveillance UI now. (at least separated haunted house and abandoned hospital) 

The FPS of the camera is now higher than before, and it can be controlled with the mouse.

Not only that, it also solves the problem that you need to press X again to exit after the H event is over.

In short, it is much more convenient than before, and the sense of immersion has been strengthened.

By the way, the pop-up of the phone UI has also been optimized, and now it will look much more natural than before.

(Good news)

At the end of this month, additional recordings will be made for Kana.

After that, Kana's daily voice will be richer, and the performance of the plot will be even better.

By the way in gameplay, cases of Lawrence not appearing have been fully added to the game, Kana and the protagonist finally do not need to go to work without a day off, yeah!

Now the game mechanics related is nearly finished ... only two left but are highly associated with game progress… will work hard on it…


中文版:

因為被粉絲說了好幾次醫院的監控室的內容是廢宅的,所以糾結了一下,最後還是把這部分重新製作了。

現在攝像頭的FPS比以前更高,而且可以用鼠標控製了。

不僅如此,還解決了H事件結束後需要再按一次X才能退出的問題。

總之就是比以前方便了很多,代入感也加強了。

順便對手機UI的彈出也進行了優化,現在看起來會比以前自然的多。

(好消息)

本月月底,會為加奈進行追加錄音。

之後的加奈的日常語音會更豐富,劇情演出時候的表現力也會更棒。

順便遊戲性上,勞倫斯不出現的情況也已經完全加入遊戲了,加奈和主角終於不需要無休日上班了,好耶!

這下子遊戲機制相關的坑就基本都填上了…不…或者說還剩兩個和遊戲進程高度相關的沒做...會加油的...

Monitoring System Update

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