NokiMo
FTSIM
FTSIM

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B727_Sp (X-Plane)

# INFO :


# What's inside :


# New Changes

v1.05 (13/May/2023)

v1.04 (10/Jan/2023)

....


# Available Links :

v1.05


Older Releases

v1.04


# Notes :



B727_Sp (X-Plane) B727_Sp (X-Plane)

Comments

VERY NICE job on V1.05. There is no more problem with the log. congratulations. Only one doubt. The sound of 727 adv is different of 727 -100? thanx!!!

Eric

Thank for your feedback 👍 Response for your suggestions : 1/- "20% lower and cockpit wind noise 20% louder" - Yes , The Default cockpit sounds are loud but you can use the Volume control "Aircraft Interior" to reduce them ( check the example on the "INFO.pdf" ) 2/- "B727s have really loud cockpit wind sound and it's basically all you hear above 250kt" - Noted , this can be easily adjusted 3/ "The buzz saw could do with being 10 or 20% louder". - Noted Also 👌 4/- "Packs noise could do with being a little louder" - No new Custom Packs sound is added yet , the Default are still working

K AKAIO

Nice job on the recent update. May I offer some feedback on some tweaks? The AC power/recirc fan sound needs to be about 20% lower and cockpit wind noise 20% louder. B727s have really loud cockpit wind sound and it's basically all you hear above 250kt. The buzz saw could do with being 10 or 20% louder. Packs noise could do with being a little louder too. Honestly, I think the sound balance in the previous version(1.03) was generally better but the sound in the pax cabin is far better with the latest version(1.04).

David Kavanagh

Custom Rain , Thunder and GPU sounds was causing some king of conflict , no solution yet for a fix only by disabling those .

K AKAIO

"The same error occur on the Default sounds 👉 FlyjSim Bug" On my log there is no this error. Only ftsim, but the error is on weather.bank. I removed weather.bank with lines code and the problem disappeared. Please verify the weather.bank. This error of log above 800 mb was reported for me. Thx for attention

Eric

The same error occur on the Default sounds 👉 FlyjSim Bug

K AKAIO

In the latest version there's an FMOD error 30 over and over again in the log when using the 722F. My log ended up being over 800mb! Can we get a fix for that?

David Kavanagh

The GPU sound is missing in last update

Gustavo Ramírez

Not sure if replied before or not but did not get any notification about your messages t'il now , Very sorry 😖 Hope the v1.03 is working fine because it's installation is simplified

K AKAIO

indeed ... the n°2 is quieter , i forgot why it was configured this way . ( Will be checked and adjusted soon 👌)

K AKAIO

Thanks for your quick repons. Engine 2 produces sound, though exterior sound is more quiet that engine 1 or 3. Why and is there a trick to solve that?

Richard Hofman

Yes it was a "typo" on the fmod Parameters , Please use this Fix : 👇https://drive.google.com/file/d/1wFalPG575qxjkYqcecXuvKsBEMtcX95j/view?usp=sharing

K AKAIO

Engine 2 = Tail Engine

Richard Hofman

Hello, downloaded the soundpack but engine 2 doesn't produce any sound. At least in the version I downloaded (1.03). Others having the same issue? And if so, can you upload a version where engine 2 sounds are included? Thanks

Richard Hofman

Hi, not sure if I'm doing something wrong but I am not getting any engine start sounds in exterior view, or if I am they are completely drowned out by the other sounds of the aircraft. APU start sounds just fine. I have adjusted all volume sliders to the max in case I was missing anything. I have redownloaded and reinstalled the sound pack with no change. The engines sound good once running though.

Steve

Hello FTSIM, come on! first, about the crash it will be very difficult for me to tell you what the message was! First because it took me more than 40 minutes to open the generated xlane.LOG, of almost 1 GIGABYTE due to the repetition of the message (0:03:50.880 E/FMOD: C:/jenkins/design-triggered/source_code/app/X-Plane-f/../../engine/sound/soun_fmod.cpp(274): FMOD error 30 - An invalid object handle was used, etc). so I had to delete the log. I removed sound from ftsim and it's back to normal. Second, I can upload and share my Default fmod files "727-100.snd" & "GUIDs.txt", but first I need to know how I do it, because I am new to the platform. Thanks for your attention.

Eric

Same here

Berilo Mamede

hello FTSIM+, I followed the installation file exactly step by step, including reinstalling the default 727 V3. However, while the 727 is loading in xplane the xplane LOG reached 1 GB, and there was a crash in the simulator. I was able to open the log after a long time and it had thousands of lines like the ones below, over and over. I installed version FTSIM mod 1.02 on the 727 flyjsim aircraft with all new folders, installing them from scratch. This error happens with all variations, 100, ADV and F. 0:03:50.880 E/FMOD: C:/jenkins/design-triggered/source_code/app/X-Plane-f/../../engine/sound/soun_fmod.cpp(274): FMOD error 30 - An invalid object handle was used. 0:03:50.880 E/FMOD: C:/jenkins/design-triggered/source_code/app/X-Plane-f/../../engine/sound/soun_fmod.cpp(237): FMOD error 30 - An invalid object handle was used. 0:03:50.880 E/FMOD: C:/jenkins/design-triggered/source_code/app/X-Plane-f/../../engine/sound/soun_fmod.cpp(237): FMOD error 30 - An invalid object handle was used. 0:03:50.880 E/FMOD: C:/jenkins/design-triggered if you can help me I would appreciate it.

Eric

Do this issue happen on the "727_Series_Pro_V3_-100" model ? 1/ if Yes ! , that means the install is not correct or the Default FlyJSim fmod files are missing Fix : a) Make sure the Default FlyJSim "fmod" folder is not removed and the Default sounds are working ( Re-install it if needed ) b) Re-install the sound Mod 2/ if No ! and the problem happen only on the "200Adv" or the "200F" Model , that means also the install is not complete and you did not copy the ".bank" files inside : "xB727_SMod (v1.xx)\727_Series_Pro_V3_-200Adv\fmod" "xB727_SMod (v1.xx)\727_Series_Pro_V3_-200F\fmod" Fix : Please follow the instruction inside the "INFO.pdf" file

K AKAIO

dont work, help. ''Couldn't load the proper Master Banks! Something has damaged the default sound banks! You may need to reinstall X-Plane to fix this.''

radiofarolsemdirecao

it was configured to hear only Low Frequency noises ( Hum ) on the Engines Side , will check it out More

K AKAIO

The engine volume in the cockpit is fine, but, the "interior" next to the engines is way too quiet it seems. Quality is great though!

Chris Crawford

sure ! , need just to find it's parameter (Dataref)

K AKAIO

Can you maybe replace the GPU sound with something that isn't quite so loud please? I realize that's not part of your initial pack here.

George

Please use this Fix : https://www.patreon.com/file?h=53746989&i=8650377 you can watch also this install Tutorial : https://youtu.be/Jhzw1wbP048

K AKAIO

Hi, just installed and xplane, when starting, say that it could not open the sound bank

Leonardo Camatti

didn't test the Rear View , will adjust it

K AKAIO

There are no spool up sounds in the wingview. it sounds just like the air condition.

Sven Woddy

Technically you are correct that makes sense according to the 727 powerplant....When i use the reverse i only use 20%N1 so that explains why i didnt get the full blast.

Shawn Joseph

Reverse will get louder with the Lever Position and the Engine N1% ( N1% +60 will get Very Loud reverse )

K AKAIO

Hello I have install the soundpack and it sounds great but i notice im not hearing the reverse thrust sound and also is there a way that you can extend the engine shut down spool time cause its to short but overall great sound pack that just needs reverse thrust roar which is missing.....

Shawn Joseph

Are still hearing the Default engine sounds ?? => This a "Sound Mod" not a complete "Sound Pack" yet so you will still hear the default cockpit and other Cabin/Ground sounds

K AKAIO

But I don't know if is related to masterbank file, this is not coming in the zip file and is using the default one

Gustavo Ramírez

can you share your default ".snd" file ? maybe the name is different ?

K AKAIO

Hello I have installed but I can hear still the old sounds not the new one, I have replaced the files inside the fmod folder and replace all. I don't know if something is missing. Thank youy

Gustavo Ramírez


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