Like I said in the last preview, you're gonna have to bear with me a bit because I'm trying something I've never done before for the climax sequence in the new scene.
My plan for the climax sequence is for it to be fully simulated, so every climax is different and Ashe will be able to get totally soaked. I've gotten the physics for simulating and shooting the ropes done, now I need to figure out the stickiness, and then actually apply the system to Ashe.
Ideally the next preview will show how the system looks in the actual scene.
Stoyan Dimitrov
2024-07-15 09:39:14 +0000 UTCCassMass
2024-07-14 22:28:03 +0000 UTC