After a long time developing some key aspects of the game, I finally have a playable version of it. I know I said this a lot during these last few weeks, but this took me way longer than I thought it would. Mainly because I didn't knew some things would take up as much time as it did. But another reason it took that much time is related to the amount of content I put up in this version, so I hope it was worth the wait, and I hope you all have a great time playing it!
Thanks for the patience and support!
What's in it?
What's not in it?
I decided to leave the managing aspects of the game for later. Which means there won't be many things to interact at the office, it's only there as a proof of concept. You can still do some actions, but they're mostly placeholders for what I have in mind. Some buttons may not even work yet, but that's not a big deal, since the focus for the first game week is mainly about the events mentioned above.
Later on in the game's development, I'll focus on the management side of it and the gameplay loop. But from what's there already, you can get an idea of what you'll be able to do.
I tried to test everything I could, so that no bugs would get through, but you never know… Since I added a lot of new 'things' to the code, there might be some errors you might find that I didn't. If so, please let me know so I can fix them.
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In addition to the 0.03a version, I made a few changes to the UI, and fixed some things:
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Have fun and thanks for playing and supporting the project, it means a lot!