I've put a lot of work into this too, added some new details, improved many 3d objects, UV maps, textures and material shaders, fixed some errors and made all skins a little more special. Several optimisations in these areas.
I also improved many CSP effects and most of the CSP material shaders.
I have added the custom paint feature, so it's easy to know what can be painted for people that want to generate their own custom skins. I added many more parts that can be painted too.
Last but not least, I've built a better VAO, with a higher quality ray tracing algorithm.
Just when I think I've done all I can to make it as good as I possibly can, I realise I can do better. This is surely a gift for me to have found something I am so passionate about, I love doing this. ❤️
As promised the other mods have already had, or are getting, similar treatment and the Porsche 944 Turbo S (1988) is well underway. These things take time, so thank you for your support and patience.
Dan Bucsa
Mark Shaadospawn
2023-02-20 21:16:08 +0000 UTCTristan Guglielmetti
2023-02-20 07:51:50 +0000 UTC