Yes, it's here. So this version contains 2 new forms:
SSJ2
SSJ3
The Previous forms have just a few fixed animations/hitboxes or new details just here and there, so, in general, nothing new.
For the ones who didn't buy the first version, this is what it has:
It has custom movesets and custom skills.
Skills:
Final Kamehameha + Super Galick Kamehameha
Galick Kamehameha + Big Bang Attack (Big Bang Attack can be charged to release a more powerful attack)
Khm Gck Barrage + Final One Hand Khm
KI CHARGE
One Hand Fnl Fsh+ Rush Final Khm
Rapid Big Bang + Baka! (During Rapid Big Bang you can press again the input for a different ending)
Spirit Stab + Spirit Blade
The character in super saiyan form has an autonomous counter for strike and projectile attacks.
The character has custom ki blast (charged and non-charged).
The Charged ki blast in super saiyan may not hit the opponent if he's dead or if he has an unknown position where the game calculates the base incorrectly, please move the opponent a bit for let the game recalculate his position.
Said so, the new forms have:
SSJ2:
Custom moveset and custom skills.
The SSJ2 has a counter when you're guarding and receive an attack in front.
The SSJ2 triangle combo has 3 different chargeable attack at the end of the combo, it depends on how much the opponent will fall, on normal game maps, you can only see 2 different combinations.
On the triangle super skill of the SSJ2 you can do 3 different combinations based on how much KI you have, 100-400, 500-800, 800-Max.
The grab of the SSJ2 is different if you are playing versus Broly.
Custom charged and non-charged ki blast
SSJ3:
Custom moveset and custom skills.
The SSJ3 has an autonomous evasion versus normal and ki blast attacks (only if standing).
The SSJ3 has a chargeable final shine at the end of strong combo.
The SSJ3 has a counter during the charge skill (ONLY DURING THE CHARGE PART).
The SSJ3 has a "counter" version of the evasive.
The SSJ3 has different variations of the ultimate skill (triangle) based on the KI u have, from 400 KI to 1000 (max).
And many other mini-details.
WARNING!!!
THE MOD USES THE CMN FOLDER SO PLEASE DON'T DELETE IT.
THE MOD DOESN'T HAVE AN INSTALLER FOR THE MOVESET SO IT'S NOT COMPATIBLE WITH MY OTHER MODS
ALL THE MOVESETS HAVE 5 SKILLS INTO THEM, ONE PER COMBO. IF YOU FOUND 5 SKILLS, GOOD, YOU HAVE BEEN ABLE TO SEE THE ENTIRE MOVESET.
The mod doesn't use anymore the CMN.eepk which was used by Lazybone "New transformations", however, it still uses other eepks which may be used by other mods, if any issue, try to reinstall Vegito.
Update 2.1
Fixed an issue with the evasive on SSJ3 state.
Fixed an issue where wrong effects could spawn during combos on SSJ3 state.
Fixed an issue with the transformation from SSJ2 to SSJ3.
Update 2.2
Fixed an issue where the clones combo on SSJ3 may keep the clones if interrupted.
Fixed an issue with the "True Final Flash".
Added compatibility for update 1.19.
Update 2.3
Fixed the Galick Gun effect not showing on SSJ2's strong combo.
Fixed an issue where the triangle super of the SSJ3 would not end if the opponent was not hit.
Update 2.4
Fixed the evasive on SSJ3 not hitting the opponent.
Added compatibility for update 1.20.01
Known bugs:
The new RR map seems to cause a bug with the camera on the SSJ3's grab, currently not fixable.
The new Beast Gohan seems to have a bug with his voice when hit by a projectile multiple times causing an "earrape", this bug only appears on the "Super Big Bang Attack" on SSJ2 alt strong combo. This is not fixable as it's not a bug caused by my Vegito and can be seen on other characters as well.
Update 2.5
Removed Version 1.19+
Added support for Version 1.21.01
CAC UPDATE
Added "Base Vegito (CAC), Vegito SSJ (CAC), Vegito SSJ2 (CAC) and Vegito SSJ3 (CAC) " which contains the movesets and all the skills converted for CACs EXCEPT THE MOVESET OF THE SSJ3.
WARNING: THE SAIYAN MALE SEEMS TO HAVE A BUG WITH THE SOUNDS DUE TO SOMETHING WRONG IN THE INSTALLER PROCESS, PLEASE, RE-RUN THE INSTALLER A SECOND TIME TO FIX THIS.
WARNING: MY ASSETS CANNOT BE USED BY MODDERS FOR THEIR MODS OR FOR THEIR COMMISSIONS.
Please, if you want to do a showcase of my stuff, add my Patreon link in the description.
Please, if you find some bugs, report it to me either here or on Discord.
CAC update "Super Vegito 3" 1.1:
Fixed a bug where the skill was changing your skillset.
CAC update "Final Kamehameha (LF)" 1.1:
Fixed an issue where the skill was overwriting the original skill on "Vegito 2.0" mod.
Kazuma _95
2024-03-29 08:32:26 +0000 UTCLOLDJ23
2024-03-28 08:20:04 +0000 UTCKazuma _95
2024-03-28 08:17:15 +0000 UTCKilla Kali Kid
2023-12-12 20:32:19 +0000 UTCLOLDJ23
2023-11-06 12:08:32 +0000 UTCPlayvins
2023-11-06 11:13:40 +0000 UTCLOLDJ23
2023-07-24 12:50:32 +0000 UTCSyncxil
2023-07-24 09:28:04 +0000 UTCSeth Hendricks
2023-07-10 19:15:57 +0000 UTCLOLDJ23
2023-07-10 16:20:14 +0000 UTCSeth Hendricks
2023-07-10 12:30:46 +0000 UTCLOLDJ23
2023-05-29 08:30:53 +0000 UTCKilla Kali Kid
2023-05-29 02:31:30 +0000 UTCKing Qualities
2022-11-02 09:59:01 +0000 UTCLOLDJ23
2022-11-02 09:30:21 +0000 UTCKing Qualities
2022-11-02 09:27:13 +0000 UTCLOLDJ23
2022-11-02 08:24:03 +0000 UTCKing Qualities
2022-11-01 21:10:28 +0000 UTCKing Qualities
2022-11-01 20:19:19 +0000 UTC圆圆 王
2022-10-29 14:04:53 +0000 UTCDamien Andrews
2022-10-28 16:13:56 +0000 UTCAlessandro Marseglia
2022-10-28 16:02:23 +0000 UTC