Here's January's game, ADVENTURE DICE. It's a super rules-lite storytelling game designed, primarily, for kids to tell stories together - or for adults to tell stories with kids. (Or, honestly, just adults all together. It's a ludicrously simple system with a lot of output.)
It comes with four dice that you can cut out and stick together (or that you could reproduce on other dice, like I did for testing). It's pretty freeform, and it's more interested in collaborative narrative than hit points and armour classes.
(You could also, I think, use it as a means of generating stories for writing? Like - once you've got the characters in place, roll to see what happens next to them. There's a lot of information in those dice.)
Because this is a cut-out-and-play thing, I've attached the file as a PDF for easy printing rather than my standard JPEG.
On the rear of the sheet, for my sexy and exciting physical edition Patrons, there's a random character generation matrix. I tested it out this morning and made a pipe-smoking dwarven wizard knight who's adventuring to win the love of his ex-wife, so there's that.
(I really like random tables. Have you noticed that? Anyway, I got to write a whole page of them, and combine them with the other thing I really like, which is shorthand story nodules to pepper a character sheet with. It's a cracker, I promise. 100% guaranteed brilliant characters. Use it for other games, if you'd like. I won't get angry at you.)
At the end of this month I'll send off the physical copies of Adventure Dice to you lot, as well as the copies of We Three Kings (and the mysterious but largely unrelated dungeoncrawl adventure on the rear, THREE KINGS HILL, where adventurers investigate a series of strange disappearances that get ever-stranger).
I'm also happy to say that [This is] Not a Place of Honour has vastly outgrown its one page limit, and I'll be developing it as a one-off PDF of around twenty pages or so - a bit like Royal Blood. Your support is making that possible. Thank you all so much.
If you've got any ideas for games you think might be fun, leave me a note - I'd love to hear from you.
- G