Hello Brave Adventurers,
Today's rollout addresses quite a few bugs that crept in during the past few weeks. I dedicated most of this weekend to fix them. I will always try to prioritize fixing bugs over adding new features or content.
I also worked a bit on making city maps, specifically city walls, look better. Up until now, walls were drawn without considering bodies of water or roads. I now take both into account. The result should look nicer.
Another minor change is when you clear a hex. Up until now, clearing a hex would populate it with a default feature. From now on, you will have the option to choose the type of content you want to add to any cleared hex. Any re-rolled hex will now show a list of entities you can add when the page is unlocked.
Here's the full change log:
Changes:
Bug fixes:
Hexroll Backpack was also updated and the new versions are available on hexroil.app.
See you next week with build #10. Until then - enjoy the crawl!
- Ithai