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HEXROLL 2E - alpha build #7 - Content editing & water hexes

Hello Brave Adventurers,

In today's alpha rollout I added the ability to statically edit sandbox pages. You can add lore, image links, or tales of your players bravery (or cowardice?)

When editing a page, HEXROLL copies the generated version of the text and you will be editing the copied version. You can always revert to the generated version by clearing the entire text and saving. Saving is done by pressing the save button in the editor's toolbar or locking the page.

Your edited text will become part of the sandbox file, and will be packaged when generating a sandbox snapshot for offline viewing.

Another important addition today is properly handling water hexes. Up until now, water hexes were left empty. You can now generate random water hexes as your players explore the oceans or seas, hex by hex. To do so, unlock the page in crawl mode and reroll it. You will then get a random water hex description (that you can now also edit).

There's still some content work needed here, but the 'mechanical' implementation is working. Using the WASD+QE keys will now also work for water hexes.

Here's the change Log for this build:

New Features:

Bug Fixes:

You will also find new versions of Hexroll Backpack linked from https://hexroll.app and the updated source code at https://github.com/hexroll/hexroll-backpack.

Enjoy the crawl,

- Ithai

HEXROLL 2E - alpha build #7 - Content editing & water hexes

Comments

such a useful update! thanks :D

Mauricio Garza Colome


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