The road to HEXROLL|2 - introducing Scroll
Added 2023-02-12 01:08:45 +0000 UTCGreetings Brave Adventurers,
I took some time off from work this week and made some meaningful progress.
Specifically, I now have a working version of the new random text generation language Scroll that will be used to support the new capabilities I plan to add to the generator.
Check out the full basic tutorial at https://pendicepaper.com/posts/introduction-to-scroll/ and follow along if you're interested in trying some coding using https://pendicepaper.com/scroll/repl.html.
I also worked on the new modular generation capabilities, so expect some more news on this soon.
Thanks! and - enjoy the crawl,
Ithai
Comments
https://scroll.hexroll.app
Pen, Dice & Paper
2024-08-13 18:31:43 +0000 UTCHow an I get access to SCROLL and REPL?
dadbod
2024-08-13 18:01:13 +0000 UTCFor performance reasons, hexroll2 will not use Jinja but a more performant subset. Use length(taverns) to replace the pipe operator variant. I will soon upload the new Scrolls model files for hexroll2 to github so you can look at some examples.
Pen, Dice & Paper
2023-04-20 18:09:05 +0000 UTCWhen I tried using Jinja test {% if (taverns|length) == 1%} it gave me an error complaining about the "|" character.
Jonathon Mohon
2023-04-20 17:36:28 +0000 UTC