...and we're back for another Next Month Preview! In this edition, we'll be giving a little sneak-peek into what's to come in April 2023 for trixel+!
Of course, we're currently hard at work putting together the next edition of Restitched: Recapped! So far, this entry contains new exciting shader work on Stuffy and backgrounds, new animation work, new concepts and implementations (such as the pause screen below!), and the block-out of a whole new level background!

In April's Asset Preview, we'll be showcasing the 'Hatchet' Prop and 'Cursed Crystal' Material (which is personally one of my favourite Materials in the game!)
Originally teased for March (but pushed back due to the release of the 'Optimizing Graphics' Dev Diary), we'll be releasing a new Trixel Diary that focuses on our Lead Programmer Michael. This post will explore how Michael came to become a Project Lead for Restitched, as well as how he tackles development with his Retinitis-Pigmentosa.

In April's edition of From the Vault, we'll be taking a look at the very early concepts for Gashapons and answering questions such as 'What are Gashapons?' and 'What was their intended use in Restitched?'

In April we'll also be releasing a bonus early-access post that briefly outlines Build Mode, Stamps, Props, and Ornaments!
As per usual, you can also expect to see another entry into The Grandiose Tales of Cpt. Stuffy, another Community Poll, and the next Monthly Screenshot!