NokiMo
proxxie
proxxie

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The Proteus Effect 10.1

Greetings! It’s taken longer than I thought, but 10.1 is now complete! This release centers on the arena, but there’s a number of combat and UI changes, too. The arena experience isn’t just fights, though - there’s a story in there, with some hopefully interesting and entertaining characters. It took me almost exactly 1.5 hours to clear - that’s with one-shotting all the bosses and going through (almost) all the conversations - but YMMV.

Links

As with 10.0, I’m providing a link to a folder which will also receive any subsequent bugfixes to 10.1:

Mega

Changelog

Feedback?

This release introduced a few changes and new things, and I’m interested to know your thoughts about them. Feel free to share any thoughts, but I’m particularly interested in:

Conclusion

I very much hope you enjoy the release. It ended up being more fun to make than I expected (mostly the story elements.) Thank you for your support!

The Proteus Effect 10.1

Comments

Thanks for the report! Edit: as a workaround, avoid equipping gems on "body" slot armor pieces for now. I think I know what the problem is, but this should keep folks out of trouble until I get it fixed.

Proxxie

Alex's lack of a decent attack at this point in the game isn't an oversight but a deliberate choice. I agree all the characters need more abilities, which is what the last poll was about. I plan to give each character 1 more ability in the 10 -> 11 arc.

Proxxie

Also I can't understand why after so many updates and adventures the protagonist Alex still travels with only 2 healing spells, she doesn't even have a spell to attack, even if there are few fights it remains an rpg game at least give her the bare minimum

SyndriD

There are bugs, when I insert the gems in the Azure robe and equip it the character remains in underwear and the clothes in the inventory duplicate

SyndriD


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