(No spoilers ahead)
I'm happy to announce that after 6 months of coding, creating, and hard work, I’m thrilled to tell you that -2 Love Genex- will be released very soon—like really soon! I know it’s been a lot, and this has been highly anticipated so far, and I'm trying to make something you will really enjoy just like you did with Genex Love. I have to admit, I thought the coding would be quick, no more than a month of work, but it became a huge challenge. I ended up coding tons of things, re-coding almost everything, and cleaning out all the junk code. After all that, and with an RBL2 update in the middle, I decided it was time to release this new experience.
The story picks up right where it left off, and this is just the midpoint—everything is about to change, and it's up to you to make the real difference.
Here’s the devlog. Stay tuned—any day now, I’ll publish the sequel to Genex Love.
PS: Hope you like the name.
(Spoilers ahead)
2 Love Genex: Version 2.1.0 (-/10/2024)
EVENTS
Introduction 1 (Picking choices for new players/players not porting the game - Both having heavy choices to set their "past" - done
Introduction 2 (Previously about story) - done
Introduction 3 (Story continue) - done
Kate's surprise - done
Kate sleep - done
Aurora Yoga - done
Aurora Laundry - done
Introduction 4 (Back to school) - Done
GAMEPLAY
Around 2hs.
BUGS FIXED
Fixed Melith's Genex not giving anything but her Fire.
Some combat balance and unseen errors/bugs.
QoL
Added a slider to customize the dialogue box opacity.
Added a warning light when menace is over 80%.
Added day of the week to the map display.
Made Navigation a bit faster.
A way to avoid gaming over due to menace level.
MISC
A new female joining the group, and her arrival is likely highly anticipated. (done)
"Fear Branch" is now "Power Branch" (done)
Some not so well hidden Easters to fool around.
CODING
More than 1600 variables ported and some cleanup. (done)
Code re-coded (around 80%) (in a more clean way, at least for my coding skills) (done) (Fights still missing a good re-coding)
More code for the map, dialogue, prison and so... (done)
RANDOM
Card cleanup (done)
Cards revamp (done). (I liked the word revamp, wasn't an actual revamp).
Music Library re-organized. (done)
Damn this took a lot to code, and there's still some code to be code.
Sim
2024-10-19 20:02:00 +0000 UTCGQ12minemaster
2024-10-19 19:39:25 +0000 UTCSpartan
2024-10-19 17:16:41 +0000 UTCThe_Boy_Uzumaki
2024-10-19 17:06:40 +0000 UTC