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Quests Of Change
Quests Of Change

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Champion Of Adulation (Alpha 0.2)

Boisterous Demigods known for their martial prowess, Champions of Adulation love nothing more than to bask in the cheers of their adoring fans as they perform great feats of of strength. This leads most Champions of Adulation to Serve as gladiators and duelists. 

Appearing as muscular humans with skin and hair that glow in reddish shades, these demigods are not only known for their combat prowess, but for their pageantry and presentation, often going on longwinded tirades to build themselves up prior to any combative engagements.

Many come from far and wide to best a Champion of Adulation in combat. While most aim to best a Champion of Adulation for bragging rights, others seek the power that these Demigods can grant. If challenged to a one-on-one fight, a Champion of Adulation may agree to raise the stakes of the fight. If the challenger agrees to raise these stakes and overcomes the Champion, they are granted a boon known as the Band of Champions, improving both one's physical prowess and diplomacy. However, if these stakes are raised and a creature is defeated, that creature becomes a cheerleader who wants nothing more than to cheer on their favorite champion.

Champion of Adulation

Movement: 6

Combat Stats:

HP: 225

Will: 165

MP: 50

Strength: 11

Mind: 5

Defense: 8

Resolve: 7

Finesse: 7

Evasion: 6

Speed: 12

Utility Stats:

Awareness: +0

Diplomacy: +10

Knowledge: +0

Physicality: +12

Subtlety: -10

Resistances And Weaknesses: The Champion of Adulation is immune to mind altering effects and transformative effects.

Inventory:

None

Abilities:

Glory Of The Duel: As long as the Champion of Adulation is in one-on-one combat with only one other creature, it gains +5 Strength and +5 Defense. Cheerleaders cheering for the Champion of Adulation don't count as participants of combat its in as long as they don't target other creatures with their spells or abilities.

Demigod Caster: The Champion of Adulation knows three spells from the Priest and Elementalist spell lists with a total MP cost no greater than 25.

Hammer Fist

Action: One-Handed

MP: 0

Range: 1-6

Accuracy Dice: 1d6

Damage: 1d12 Physical + 2d4 Light + Strength

Damage Type: Physical and Light

Additional Effects: None

Immaculate Clothesline 

Action: Two-Handed

MP: 25

Range: 1-6

Accuracy Dice: 1d10

Damage: 2d10 Physical + 4d10 Light + Strength

Damage Type: None

Additional Effects: The Champion of Adulation rushes forward in a straight 6 space line, delivering a devastating clothesline, harnessing the power of its deity ancestor. Each creature it hits in this line sustains 2d10 Physical + 4d10 Light + Strength damage.

Bask In The Cheers

Action: Two-Handed

MP: 

Range: 

Accuracy Dice: 

Damage: None

Damage Type: None

Additional Effects: The Champion Of Adulation basks in the cheers of those around it, rejuvenating itself. For each creature  within six spaces cheering for the Champion Of Adulation, it regains 1d8 HP and 1d8 Will. Cheerleader triggering this ability provide 2d8 HP and 2d8 Will Instead.

Challenge of the Champion: As a one-hand action, a creature may challenge the Champion of Adulation to one-on-one or two-on-two combat in which the stakes of the battle are raised. (If two-on-two combat is chosen, the Champion fights alongside of an ally of its choice, often a personal favorite cheerleader). If the Champion agrees to raise these stakes, the combat is treated by the Champion as a Duel. If any other creature not factored into this duel interferes in any capacity (through the use of abilities, spells, attacks, etc), the duel is immediately cancelled. If the challenger(s) defeat the Champion of Adulation, they each gain the following ability:

Band of Champions: Whenever you attack a creature, a spectral, glowing gold belt appears around your waist as a symbol of your bond with the Champion of Adulation. Once per day, you may spend a one-handed action to provide yourself with +5 diplomacy for one minute. Additionally, once per day, you may use the Champion of Adulation's Immaculate Clothesline attack without requiring the use of MP.

If the challenger is defeated by the Champion of Adulation, that creature immediately becomes female if it isn't already, 2d6 of that creature's class levels are replaced with levels of Cheerleader, and that creature's clothing is transformed into a Cheerleader outfit bearing the insignia of that Champion of Adulation. Additionally, for as long as that creature retains any levels of Cheerleader, it gains the "Champion's Fangirl" Personality trait.

Champion's Fangirl: You are charmed by the Champion of Adulation that provided you with this trait. While charmed by the Champion, you cannot attack it or target it with harmful spells or abilities. Additionally, if you can see the Champion use its Bask in the Cheers ability, you are compelled to target that creature with Uplifting Cheers during your next turn.

These levels of cheerleader are automatically removed and that creature and their gear return to their original after one year. These changes may be undone prematurely if the affected creature undergoes a ritual of purification performed by a different demigod or god.


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