The Collector of Dolls (Alpha 0.1)
Added 2022-04-12 05:00:33 +0000 UTCThough fashionable and sweet and first glance, a Collector of Dolls is a potent type of giantess in the Realm of Mortals that has put a stop to many an adventurer. These creatures are physically imposing, with chiseled physiques covered expensive and elaborate ensembles. They are absolutely obsessed with all things frilly, cute, and girly. As its name would imply, The Collector of Dolls wants nothing more than to collect as many dolls as it possibly can. Rather than collecting traditional dolls, these giantesses make dolls out of adventurers they come across. They can be found in immense, giant-sized manners that are decorated with a great deal of filigree, and contain countless dolls that they've collected.
They are able to magically created incredibly feminine outfits of a variety of styles and colors. If one of these creatures decides it would like to turn a creature into one of its living dolls, it will offer them the option to decide the type of dress they want. If they refuse or give an answer the collector doesn't like, they will create the most overly girly outfits it can possibly imagine. The collector of dolls is quite fond of lolita fashion, giant bows, bonnets, jewelry, and extravagantly puffy outfits.
In combat, these creatures can petrify their foes and wield massive greatswords that they coat in a toxin to make their future dolls weaker and more agreeable.
These giants adore spending time with their dolls, cuddling with them for hours, giving them additional makeovers, and hosting tea parties with them in which the "tea" is concentrated docility toxin. While it may taste sweet, it is incredibly dangerous, as it is capable of stripping away an adventurer's experience and levels.
They speak to their dolls in the most condescending of baby talk, frequently speaking down to them with a slew of humiliating remarks. No matter what a former adventurer may say, the collector of dolls will assign them with a name they find more fitting. A collector of dolls may change a name it gave a doll to better fit its personality and state. For example, if a doll continuously misbehaves and tries escaping, leading to many harsh spanking sessions, they may dub the doll something like "Miss Fanny Redbottom."
When one of these dolls is not with the collector, they are kept in dollhouses (the size of a normal human's house) with some other dolls. As a punishment, a doll may be shrunken down and placed inside of a real toy dollhouse.
Many of these dolls in a collection their time planning escape plans. However, other dolls that have been in the collection for long enough have resigned themselves to their fate, sometimes even embracing it and tattling on the plans of other dolls to the collector.
The Collector's massive manor is comparable in size to an entire town, housing entire intermingling cliques of dolls who've been captured, transformed, and brainwashed.
Among the most powerful beings native to the Realm of Mortals, in addition to humanoids, some of the Collector's "rarest" and most treasured dolls are former angels and demons.
The Collector Of Dolls
Movement: 5
Combat Stats:
HP: 475
Will: 510
MP: 250
Strength: 22
Mind: 12
Defense: 16
Resolve: 13
Finesse: 12
Speed: 10
Utility Stats:
Awareness: +8
Diplomacy: +8
Knowledge: +5
Physicality: +12
Subtlety: +5
Resistances And Weaknesses: The Collector of Dolls is resistant to Dark, Light, and Psychic damage. Additionally, the Collector of Dolls is immune to all status effects, mind altering effects, corrupting effects, transformative effects.
Inventory:
None
Abilities:
Greatsword of Docility:
Action: Two-Handed
Range: 1-2
Accuracy Dice: 1d12
Damage: 4d10 Physical + 2d10 Poison + Strength
Damage Type: Physical and Poison
Additional Effects: Due to the docility toxin infused into the blade of this greatsword, if a creature sustains damage from this sword, they must roll 1d8, adding their resolve. If the result is less than 15, that creature's movement is reduced to 1 and each of their combat stats are reduced by -2 until the end of the Collector's next turn.
Mannequin Bolt:
Action: Two-Handed
MP: 100
Range: 1-30
Accuracy Dice: none
Damage: None
Damage Type: None
Additional Effects: The collector of dolls fires a glowing white bolt of energy in a 30-space line. All creatures within that line must roll 1d6, adding their finesse. If the total is less than 15, that creature becomes female if it isn't already and it is petrified for 3d6 hours, becoming porcelain. If a creature fails this roll with a roll of a 1 on the d6, the target will retain smooth porcelain skin after this petrification ends.
Cursed Clothing Fabrication: (10 MP): As a one-handed action, the Collector of Dolls manifests a cursed outfit of the Collector's specifications on a space adjacent to it. The space can be unoccupied or occupied by a mannequin or petrified creature. Due to the strength of this curse, these outfits may only be removed by a God, a Demigod, the Collector, or a creature bearing the "Gift of the Makeover." If a creature is wearing a dress created by the collector of dolls, it gains the following trait: Girly Girl: You are the epitome of femininity and are compelled to act in a traditionally feminine manner. You've subconsciously adopted a dainty and ladylike posture, walk, and manner of speech. You find the act of adventuring boring and would rather spend time dressing up and talking about fashion and gossip. While you retain your personality, you find yourself being pushed towards the girliest of pursuits. Whenever you try to avoid a girly activity or actively seek out a dangerous activity, roll 1d8, adding your resolve. If the total is less than 13, your mind goes blank for ten seconds and you get a girly charge.
Doll Detection: (10 MP) As a one handed action, the Collector of Dolls becomes aware of the locations of all creatures wearing clothing it created.
Doll Attunement: (30 MP) As a two-handed action, the Collector chooses one creature wearing an outfit it created. For the next hour, the Collector of Dolls can cast spells that creature knows.
Doll Ward: (50 MP) As a two-handed action, the Collector bestows itself or another creature within 10 spaces with a ward that lasts for one minute. While this ward is ward is active, the target is immune to all damage from sources wearing clothing created by the Collector.
Doll Benefactor: Creatures wearing outfits created by the Collector that are within 8 spaces of her gain the following ability: As a two-handed action, you may transfer any amount of your MP to the Collector of Dolls.
Forceful Makeover: As a two-handed action, if the Collector is holding an outfit, it can attempt to force it onto an adjacent humanoid creature. The collector and the target each roll 1d6, adding their strength. If the Collector's total is higher, it forcibly unequips all clothing and armor from that creature, equipping it with a cursed outfit.