Greetings, everyone!
The development of the Supermodel prototype has come very far now, far enough that I'm finally ready to share official screenshots from it. Attached to this post are 4 screenshots from the current version of the prototype, showing a game in progress. I will talk a bit more about each image below.
But first, let's talk about the title "Supermodel Snapshot." While this might change, I was starting to feel like the card game deserved its own title, much like the card game in The Witcher 3 was called Gwent. For now, I have landed on calling it Supermodel Snapshot, though you're more than welcome to suggest alternative ideas. I am in no way committed to this title. For the time being, I will refer to the prototype under this name. This should also help separate it from the main game. If I'm talking about Supermodel, you can assume that I refer to the full experience with visual novel and card game combined into one. If I talk about Snapshot, it's about the card game only.
Now let's talk about each screenshot and what it shows. While I won't cover the game's rules in detail here, I will point out a few things of interest as we go along.
Screenshot 1: This is what the game looks like immediately upon starting a new match. The actual cards will vary between games, but it should look somewhat like this.
Of additional note are the colors of the cards. If you look closely, you can see that they are related to the tiny text in the lower right corner of each card. The ones you can see here are the following:
Screenshot 2: We're now on turn 4 and can see a strategy starting to take shape. More Challenge cards have appeared while the play area is slowly filling up with Engine/Upgrade cards that help you earn the resources you need to play more powerful cards and eventually win the game. In the lower left, we can see that there are now two different values here. The uppermost value is the total Heat you have earned through the match. To win, you must earn at least 50 Heat before the end of turn 10 while also making sure to never let there be more than 3 Challenge cards in play at the end of your turn. The lowermost value (9) is your current Heat, which you can use to play cards with. In this case, your 9 current Heat could be used to play "Pose Freely" with its cost of 4, but you could not play "Time Out," which has a cost of 16. The other cards have no cost and can be played freely. Spending current Heat to play cards does not reduce your total Heat, so playing cards does not make it harder to obtain the 50 Heat you need to win.
Screenshot 3: It's turn 8 now, and things are getting intense. The play area is filled up with Engine/Upgrade cards, so even though the "Camera Adjustments" card is on your hand, you can't play it since there is no more room. The Heat values are getting very high, and it looks like there won't be any trouble getting the 50 Heat needed to win. This means you can now focus on dealing with the Challenge cards, which are coming out faster than in the early turns.
Screenshot 4: At any point during the game, you can double-click any of the cards on the screen to bring up a screen like this. This allows you to see a bigger version of the card and a detailed breakdown of the rules that concern this particular card. This means that you don't have to memorize a bunch of complicated rules as your deck and the assortment of abilities available to you grow. As you can see in this image, your cards will have different abilities depending on whether they are played in the Challenge or Action phases. Deciding when to play your cards and which of their abilities to use is central to Snapshot.
So, there you have it. You now know what the prototype will look like when you get your hands on it. However, some of this art must be considered placeholder, so some parts might still change. Still, the release of the first Snapshot prototype is getting so close that I wouldn't expect that much to change.
Feel free to ask questions here or on the Discord server, and I will do my best to answer.
UNDRESS_ME
2022-12-14 17:55:55 +0000 UTCRShrike
2022-12-14 17:26:09 +0000 UTC