NokiMo
longlivetheprincess
longlivetheprincess

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Progress Report

Greetings, everyone!

It's time for the weekly progress report!


Long Live the Princess

Now that we have clearly moved on from graphics rendering, the focus is on going through my list of issues I have created over recent years, resolving what I can, and deleting the things that are no longer relevant or that I no longer wish to implement. Some of these issues are bugs, but only bugs that have a limited impact on the game. I would never let critical bugs stay in the game for this long, so these are all minor. This could include characters referring to events that haven't happened, map icons appearing in the wrong spot, or a non-critical path in the game resolving incorrectly in some circumstances.

I'm also making a few balance and gameplay changes where I feel they may be necessary. For example, I have added a Courage check to the early endgame, making that ability more essential to level up. 

Additionally, I'm making simple gameplay modifications based on player feedback in a few limited cases. One example I've already implemented is making one of Samarra's sex scenes repeatable.

This kind of stuff is what I'm working on right now. I'll try to provide a complete list of these changes with the final patch notes, but for now, it's probably best not to go into too much detail in case something changes. There is a lot more of this kind of thing on my list, so I expect to continue working on this part of the game for a bit longer.


Supermodel

Supermodel did not receive priority this week, so I made little progress here. I did do a little music work, but nothing worth talking about.


The completion of LLtP is getting ever closer, and I can't wait to get the whole thing out there in its final form.

Until next time!



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