NokiMo
longlivetheprincess
longlivetheprincess

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Progress Report

Greetings, everyone!

This week's progress report was delayed by one day, for which I apologize. I've been out of town this weekend due to family commitments. This situation is neither good for the game's development nor my ability to post updates. Oh well. 

During this past week, I have made additional renders for Nell's tower scene that I had forgotten existed. The scene had more content than I remembered, and it had been spread over multiple updates. This caught me flat-footed, but I have now finished these renders. Since then, I have moved on to the first of the new animations and done work on that one. 

I expect to lose a few days of work over the coming week due to a long-overdue purchase of a new PC. While my old PC has a hefty RTX 3090 graphics card for renders, the rest of the system isn't entirely at that level. The CPU is five years (and generations) old, which I have started to notice the effects of. I will receive my new PC parts tomorrow (minus a new GPU since I'm keeping the old 3090). I will start putting the whole thing together at that point, and I suspect it will take me a few days to get back to operational status. It's not just that I have to reinstall a whole bunch of software, but for software like Daz, there's also a ton of assets. Right now, I have almost a terabyte of 3D assets for Daz Studio, just to put things into perspective. 

But I still expect to make development progress before next weekend, so do not despair. I will make it a priority to get Daz up and operational ASAP. 

Until next time!

Comments

I was tired when I wrote this progress report after a day of travel, so sue me! :P What I meant to say was that I had to render new versions of images that I had forgotten existed as part of that scene.

You forgot about Nell's tower scene's existence? That's kind of sad. Our first time was the best moment in the entire game to me. Nell, where are you in RL?

Steven W.


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