My favourite game of all time. I appreciate it getting some needed love.
t3hOutlaw
2024-03-04 17:13:46 +0000 UTC
Alundra was never a lighthearted game. it's dark in tone, and parts of it are pretty grim, so it wouldn't make sense for it to be portrayed all colorful and saturated. I think you did a great job of working within that limitation, and capturing this portion of the game. Plus, in your interpretation, the castle actually looks like it's breaking apart in spots, rather than sinking down in one piece.
vicviper 001
2023-10-21 04:29:20 +0000 UTC
It's more painterly, every art comes out differently! The castle stand out like that, but i'm not going to justify those things ;)
Orioto
2023-10-20 20:03:51 +0000 UTC
I like it, but it seems less detailed than usual to me, more bland (don't want to be rude or anything). Like the global lightning, the hill / moutain in the upper left of the background, even the castle, tho for the latter it might be on purpose? I don't know. I like the idea but there's something missing to me to be a super nice wall.