DevLog #1 - 05.05.2024
Added 2024-05-05 07:26:22 +0000 UTCProgress Review
Updates this two weeks were a little slower than the last couple of weeks. That happend mainly due to the fact I had a second job and was managing both of the same time trying to balance them. For 0.2.0 version I focused more on the game, and for v0.2.4 I focused more on the side job.
What will change
Now there are several things which will make sure the development will go MUCH faster.
* I finished with the side job and will focus on the game all my spare time
* There are now two people on the team. Second pilot will join the development in a month in full power.
Plans Ahead
There are several planned feature for 0.3.0 which weren't yet implemented and some of them I would rather delay to later patches like the quest system and reputation. They require multiple more other systems, which would be added one brick at a time.
Current Planned feature list looks like this:
Plans for v0.3.0
Major features
A more linear starting location.(which would also work as a tutorial)
Position of location buttons according to their coordinates
Utilisation of right click in Item navigation(looting and trade)
Minor combat rework
Events
Dialogs and sex with the girls at the campfire.
Bar sex event.
Meeting Random Scavengers
Possible features
Characters moving between locations
Enemies blocking the path
Non Prioritized
Quest system
Reputation
Relations