This update focuses on the oak door and chests. Oh boy the chests..
The chests have alot of unique textures.. and for some reason it seems like HHR3 and E12 shader packs doesn't work very well at all for chest PBR unfortunatly. (wasted quite some time before realising it was the shader pack)
So the chests was definetely time consuming to make (Also still trying to figure out my workflow so I won't be wasting as much time making textures)
Regardless of all the obstacles, I'm quite happy with how the chests came out. and hopefully they will update the shader pack so we can enjoy it in all it's glory ;)
Also what do you think of the door? let me know down below! =)
PR PBR 1.20+:
Download 512x v0.10: Click Here
Download 256x v0.10: Click Here
Download 128x v0.10: Click Here
(Using a mix of 'PTGI E12' & ComplementaryUnbound shader pack in the pictures above) (..since HRR3 & PTGI E12 don't support PBR for chests very well for some reason)
Works well with most other shaders like BSL Shader
WHAT'S NEW:
BLOCKS:
ENTITIES:
ITEMS:
As always Thank you all for your continued support, means alot!