NokiMo
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๐Ÿ’œFoxlo 3D Body 06๐Ÿ’œ

Weโ€™ve finished the 3D modeling of Foxlo! ๐ŸŽ‰ The next step (as we told you) will be to move on to the 3D texturing phase in Substance, where weโ€™ll give the skin a blue-purple color similar to that of a blueberry. โฌ‡๏ธโฌ‡๏ธโฌ‡๏ธโฌ‡๏ธ ๐Ÿซ

[HERE'S THE VIDEO!]

As you can see, weโ€™ve tried to be as faithful as possible to the real person, including some small artistic licenses for the scene weโ€™ll animate (such as increasing the buttocks ๐Ÿ‘). Although we warn you that it may still be subject to changes during production, theyโ€™ll be subtle: for example, sticking the ears closer to the skull and other minimal things.

Once we finish the texturing, weโ€™ll move on to work on the topology of the geometry so that we can then apply the rig and animate the model. Thus entering the inflation phase, where weโ€™ll work on the transition from one body to the other by using blendshapes. Weโ€™re looking forward to getting to that point! โœจ

๐Ÿ’œFoxlo 3D Body 06๐Ÿ’œ ๐Ÿ’œFoxlo 3D Body 06๐Ÿ’œ ๐Ÿ’œFoxlo 3D Body 06๐Ÿ’œ ๐Ÿ’œFoxlo 3D Body 06๐Ÿ’œ ๐Ÿ’œFoxlo 3D Body 06๐Ÿ’œ ๐Ÿ’œFoxlo 3D Body 06๐Ÿ’œ ๐Ÿ’œFoxlo 3D Body 06๐Ÿ’œ

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