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💜Blueberry Full Body 14💜

Here you have the blueberry body practically finished. We can confirm that the texturing of the clothing IS now final and the body is in a very perfected last stage, it would only be necessary to make some small adjustments to the details of the skin such as smoothing out some veins, pimples or irregularities.

We have also leveled the texture and wrinkles of the clothing, giving special attention to the pressure of the fabrics on the body as you can see and compare in the two versions, the naked body and the dressed.

In the rigging phase we can make a blendshape between one version and the other, in this way a transition can be generated between the tight version and the normal one, thus regulating the level of pressure that the clothing exerts on the body.

The distance between the clothing and the skin is millimeters (almost imperceptible), which makes it very subtle while preventing both geometries from overlapping and making it as natural as possible. A sensation that its subtleties and asymmetries also provide.

Our next objective is to work on Foxlo's 3D body in its human version based on the photogrammetry we took of it during filming, adapt it and integrate it into this model, so that when it transforms into a blueberry it goes from a thin state to a massive one.

We will continue reporting!

💜Blueberry Full Body 14💜 💜Blueberry Full Body 14💜 💜Blueberry Full Body 14💜 💜Blueberry Full Body 14💜 💜Blueberry Full Body 14💜 💜Blueberry Full Body 14💜 💜Blueberry Full Body 14💜 💜Blueberry Full Body 14💜

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