We present new previews of the skin and clothing of our Blueberry CGI model. Pimples, porosity, cellulite, varicose veins and other irregularities have been added to the skin, now giving it a much more natural and organic appearance.
Clothing has improved in the amount of wrinkles and their direction with respect to the fabric, as well as how they act on said surface and the skin.
We have provided the model with a greater degree of detail, since we are in this phase of the process: finishing the modeling, polishing and texturing to maximize the realism of the model. In the same way we have been improving its textures, porosity, range balance and gradients.
In this phase we decided to change the textures to the UDIMS format since it provides greater realism, which adds to the body modeled in Zbrush. And as always, the clothes were modeled in Marvelous Designer and both texturing was done in Substance.
We will continue to update this post with more images throughout the week!