NokiMo
smorbee
smorbee

patreon


unity'd PLUS beta info

Got the in the vrhcat


Current big issues:

- left eye for some reason clips out of view when facing left (this is in a mirror so its reversed) (will try to fix this before the beta release)

- The inside of the glass head is slightly specular for some reason even though it shouldnt be on the map. We had worries this might happen so we'll have to play around to fix it

- Realized somehow the entirety of the albedo portion for the "plastic" area of the phonodroid textures got moved up a few pixels creating weird looks and misalignment with the other maps Oops (Will try to fix this before the beta release

Other things to fix/change/improve during the beta period:

- Still not 100% with the wood texturing (we never are) Grabbed a new texture of a shelf we liked that makes up the current chest panel though we feel like now its a bit too contrasted with detail.

- Only just now noticed the antennas dont connect to anything and clip through and generally look Bad

- Still gotta make a new record texture updated with the new logo design

- Planning to make a new door opening/closing animation probably with some updated design to match.

- a lot of UVs are still not 100% polished

- Internals around the chest area are rough and still WIP

WERE AIMING FOR A BETA RELEASE tomorrow, Once the biggest issues are ironed out. be aware that this is an early release that is not reflective of the final avatar as many things will change. The patreon post will have instructions on how to get the model working in unity but there will be no documentation beyond that. If you wish to look in the texture files do so with the mind that they are Terribly Unorganized at the moment and will be cleaned up with the aim to make them easier to navigate before the full release. (were also planning on making video tutorials for setting up and customizing the avatar given the added complexity of the new materials system)



unity'd PLUS beta info

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