Its here!!
Please do not distribute these source files, even with heavy modifications, and keep all avatars made using it set to private so they cannot be cloned; Thank you!
Patch notes:
Additions
-New rig that allows for full body tracking.
-Animations for the tray and the battery door have been redone.
-Tweaked textures and materials to improve lighting.
-Lip syncing is much improved over the original release with a higher quality mouth mesh.
-Media buttons now click and move with the record tray.
-Sounds added for the record tray opening and closing.
-Added new vertex groups for sections to delete when adding the alternate parts THAT ARE COMING VERY SOON.
Fixes
-For some reason, the arm and leg UVs were mirrored over the same area of the texture even though I made them separate before for the UV reference found in the decal texture???? Anyways that has been fixed now and the two sides can be texture separately from each other as was originally intended.(Note that the UVs are shifted slightly for the decal texture, so if you made new textures for this area they may have to be adjusted slightly to work with the new layout)
-Removed some extra polygons that were unnecessary.
-Fixed some clipping issues in the head glass.
-Bottom speakers on the legs were moved slightly so the backs aren’t visible from behind the character.
-Fixed weird texture UVs on the record holder area.
Coming up next
-Some kind of gesture reference in game only visible to the person using the avatar. I wanted to get it in for this update, but I got sidetracked so it will have to be for a future one.
-I will look at improving the speed the gestures happen. I am not sure why they are slower, but I’ll see what I can do to make them faster!
-I have some alternate textures and color schemes coming with the public models in the VRChat world, when those are done I’ll include them here for y’all to use too!