It is saturday and you know what that means?
You guessed it! It's candy day today! :-)
I'm working on a few new boss characters at the moment.
With new sets of skills and animations, some quite complexed since they can be animated outside battle not using traditional animations but rather combinations of several event movements at one time. I've sort of got that movement down by now. Above character may or may not be boss/midboss character/common foe/follower. And it's work in progress ofcourse, wouldn't want to show anything that's finished :-P
It's been alot more work and testing than I thought it would be but also I've added alot more than I had planned. I'll also have to go back and rewrite/add some additional dialog that I missed to write in the new content. Today I'll finish a few of the new battler graphics and make a few new sprites while planning out a few new skills for them enemies.
I'll most likely paus payments for a few more months or until the release of the update.
School is stealing some time, but atleast I'm ahead of class, but that's not due to me but rather the other students being slow. Which means that I still can't slack off.
I was going to make a post last 26th but I was so stressed out about all the things going on IRL that I simply forgot. Harsh reality sucks... And it can be embarrasing at times.
If you wish to make an request or just want a quick update to what I'm working on I'm most active on the Discord channel.
Thank you for supporting my game making! :-)