NokiMo
RadeonG3D
RadeonG3D

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Lara Croft Project W.I.P #5

I went behind shedule by a day but hopefully I should hit my target. I've started to polish all the scenes and can see everything come together.
I'm going to aim to have all the main animations done and most of the polish and lighitng finished by Monday leaving me time to add fluids, render, check if re renders are needed, sound, editing and additional details as well as a special end credits for you guys.

Scenes 1 -4 are complete

Scenes 5 - 8 need to be animated or polish

Scene 9-10 are complete (Ending Scenes)

Additional Content is still being worked on. Contains an ALT Ending

W.I.P shots are in the archive

All scenes are still subject to tweaking so if there's something you think looks off or might needs to be looked at again then feel free to comment.

I've also found out that all my animations have had their textures render in 512 since I've first started.

Below is how my Blender normally displays textures. This is a Render.

This is after I changed a setting in Blender, The ground actually has detail which will be a nice change.

This is after I polished the textures more, the handle is detailed and the metal on the axe has more scarring to it.

It's not Blenders fault, I thought the setting only effeceted viewport but aparently it doesn't. So this should be my best looking project.

I'm aiming to release the animation by next week, if everything goes well. Animation is clocking in at around 5 minutes

Comments

This is shaping up great! Can't wait for next week

IcyPoll


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