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Basic Creature: Trained Fighter (Town Guard / Mercenary)

War veterans, gang members with military experience or nobles who spent a fair share of their youth under the watchful eyes of combat instructors - the Trained Fighter represents all of them and more. They are trained in the art of melee, have seen various combat scenarios and lived to tell the tale. While a rabble of peasants or a gang of highwaymen can be disposed of rather quickly and with little effort, an organized troop of Trained Fighters makes for a varitable fighting force, leading to a complex and tactical encounter for a low or even mid-level party.

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This pack is now available in your master list!

➤ Tier 2: MASTER LIST (Incl. Early Supporter)

➤ Tier 1: MASTER LIST

Basic Creature: Trained Fighter (Town Guard / Mercenary)

Comments

Thank you very much for your feedback! I will definately look into it! Regarding the Attack animations: They are supposed to be played with makros in Foundry so they are linked to attack rolls. But adding Idle Animations to them is a great suggestion! About #4: They should have stats and pdf! Will fix it tomorrow. Thank you very much =)

Beneos Battlemaps

Hi Ben, these token sets have been very nice...glad a subscribed early. I did find a couple issues and also have some feedback to hopefully make some of these more useable. 1) The Knight 2 Idle Top is not centered and half of the model is cut off...it's basically unusable, so please fix that one. 2) A couple of the horse models in the "Face Raw" front view files (not sure what you call it, but it's like the "video" file you show for each of these posts) are way too glossy...they look like they're covered in slime or something. The worst one is #3. 3) Please remove the red background from future WebM files as it just doesn't look good in my opinion and takes away from showing the model off. Perhaps go with something more muted (like charcoal grey?) so it doesn't clash with the model or compete for visual attention. 4) The following don't have the typical PDF/status: Gluttony, Aspect of Gluttony and Assassin. I don't know if you just missed it or if they don't actually have accompanying stats. 5) Some of the WebM sequences are way too short for me to use as tokens on the battle map...especially the "Attack" ones. Their combat move is over almost immediately after I click the play button. My suggestion would be to capture a second or two of them idle or slightly moving before they enter their combat strike. In general I like what you're making, so keep up the great work. For me, the top down and "Face Raw" files are what I'd be using most of the time. Cheers man! :)

Rob Leonard

Awesome! If you dont mind, write me how it went out =)

Beneos Tokens

Great tokens Ben! today we will play the festival of the blazing sun in Vallaki, how good they will look as city guards. Cheers

Santiago Esterlus


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