NokiMo
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Enhanced particle system for Touchdesigner

Dear friends, compared to the last post regarding this movement-reacting-particle-system, I've made some adjustments to make it look even more organic.

I've added a texture to the geometry, just have a look at textures.com , a lot of nice textures provided for free. Cleaned up the shader slightly and added another pass for the rotation. I think I can pack the shader more optimized, but how it's currently set up, I think it's easier to understand.

The fade out of the particles and the speed of the rotation are both connected to the 'life' of the particle. It emphasize the birth and dying of the particles a bit more, makes it slightly more dramatic. 

Tutorial is still in recording state. I'm currently experimenting with compute shaders to see if I can make this patch even more organic, but to be frank, I like the result already!

Have fun!

Enhanced particle system for Touchdesigner

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