NokiMo
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Progress Report

Howdy Patrons,

Just a quick update to let you know where we're at and what's going on.

What started off as improvements and fixes to improve compatibility and help resolve future problems with Sileo has resulted in a drastic overhaul of a considerable chunk of Sileo's internals. To say I've gone overboard is an understatement, but unlike the earlier builds, I am not wont to do things in half measures!

Alas, the long hours of hard work have taken their toll. I'm exhausted, burnt out and the engine is still in pieces - well, sort of. It works but with a few major caveats. There's a list of tasks I want to get done by the end of the month but I doubt that is going to pan out, especially if I add content into the mix which I very much do want to do. So many things, so little time.

As such, I'm going to take the rest of this week and weekend off to recuperate. Once that's over and done with, I'll try to get the most crucial of technical tasks done during the week and then dedicate the rest of the month to content. I had hoped to ship Day 15 and 16 together to avoid another damn cliffhanger but that simply won't be doable at this rate. The good news is Day 15 gives a lot of answers, so you'll be halfway there!

Not to mention that the technical improvements that will ship with this update even with a lot of those pieces left unfinished will be vast and far reaching - a great deal has happened under the hood and the experience should be vastly improved next month (although there might be a few bugs!)

Thanks for the patience everyone! I'll post another progress report next week to let you know how everything is looking!



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