Small Progression Update
Added 2018-01-24 08:47:22 +0000 UTCI thought I'd share with you all how the next version is coming along, seeing that it is taking a bit longer than i anticipated. My initial plan was to have it out by this week, but there are still a bunch of things to be sorted out, so it will most likely be postponed a few days. I am, however, working to get it ready ASAP, but I don't want to upload it until I feel it is good enough.
I also thought I could share with you all what my current release plan is in terms of new versions after this one.
So, first; Basemental Drugs v 1.1.8 - Right around the corner. This version will focus on a bit more advanced system in terms of the Parental Reactions, as well as some sort of Rehab system. What it means is that if the same guardian of a teen catches the teen in being high more than once they will have a different reaction to it, if they catch them being high around them 3 times they will send the teen straight to rehab. I will elaborate more on how this all works once the version is released.
The rehab system I am working on will work like this (at least that is the plan so far, and that plan might be subject to change); the rehab itself will be a rabbithole event that lasts 12 hours, and the Sim will have to attend 3 sessions of rehab to get fully rehabilitated. After the final third session the Sim will have get rid off his or her addictions. Every session will cost 1000 Simoleons.
There are also a lot of extra interactions to be made around this, and like I mentioned, I don't want to rush this out until it feels good enough, so I hope you have some patience as I am sure it will be a cool addition to the mod.
Secondly, the plan for future versions. After this is finished I will start the work of finishing up on all the final levels for the different Drug Dealing Skills, starting with Weed Dealing. Once that is done I will focus on adding a new drug to the mod, most likely LSD or Shrooms.
So, there you have it. Looking forward to share the new version with you once it is ready.
Peace, Love, and other hippie cliches.
-Basemental
Comments
Hi! You have to talk to some Spanish translators to do that, really. There are translations for the public versions in Portuguese/Brazilian and french. I think there is a Chinese translation as well, but not Spanish AFAIK.
Basemental
2018-01-31 17:32:42 +0000 UTCBasemental, in Mexico you have fans and we love your work. But we have complications with the language. Is there a way to have a translation into Spanish? I would be enormously happy!
2018-01-31 03:26:40 +0000 UTCNever heard of red or orange marijuana... lol
2018-01-27 15:18:32 +0000 UTCSounds awesome! So excited for upcoming updates. :)
2018-01-26 18:22:47 +0000 UTCThis is so cool , also from what i have heard acid comes in different strength 25 ud is the strongest i have red
2018-01-25 21:21:52 +0000 UTCthank you for all that you do!
2018-01-25 07:40:36 +0000 UTCI am so excited for this. Thank you.
Simmin Nikki
2018-01-25 03:19:10 +0000 UTCIt is most likely because you slowed your game speed down, yes. That will obviously mess with animations that are on a timer
Basemental
2018-01-24 21:06:57 +0000 UTCI’m so stoked!! I feel like people are constantly asking for things, but I’m just excited for the stuff you’re working on now! I think the rehab event is gonna be awesome and I know everyone will be excited for the weed dealing skill. Thanks for all your hard work!
2018-01-24 20:30:49 +0000 UTCHopefully when you rework parental reactions you can make it so we can turn it off globally. Also, when I smoke weed the animation stops halfway thru the interaction and the sim just stands there until the interaction is complete. I wonder if it is because I slowed my game speed down.
Revy Rei
2018-01-24 18:55:48 +0000 UTCcan we also get krispy treat edibles?
2018-01-24 15:45:15 +0000 UTCADD A NEW STRAIN OF WEED!!! :) ORANGE OR RED!!!
Bow2nonE
2018-01-24 15:21:21 +0000 UTCYes, that would be ideal. But seeing that every mod doing something like this seems to be so unstable and buggy I don't want to spend a bunch of time on something that doesn't work properly :)
Basemental
2018-01-24 15:11:32 +0000 UTCVery good work!
2018-01-24 14:17:41 +0000 UTCToo bad Zerbu's Turbo Career's doesn't work that well.. make Rehab like the Get to Work fields... I'm looking forward to your updates.
CJ
2018-01-24 13:51:38 +0000 UTCI will make it optional for adults to go to rehab as well :)
Basemental
2018-01-24 12:51:00 +0000 UTCIts going to be awesome
2018-01-24 11:25:35 +0000 UTCMan just when I think you made this mod great you make it even greater. I did have a question, for the adults, do you have an idea yet if they will have an optional decision to go to rehab or will it end up being a mandatory event?
Priscah Frazier
2018-01-24 09:29:12 +0000 UTCAnd here I thought I was the only one old enough to Rember being a hippy lol
Delores Dodds
2018-01-24 08:52:02 +0000 UTC